Evolpedal 3D Todo

For the next version update, I'm looking to cover some of the following:

  • Simulation Speed: If it is workable, I will add in a method of increasing simulation speed/processing so that rounds go faster
  • Letting the user switch between humanoid models and randomly-generated "block" models, as found in the original Evolpedal.
  • Adding toes or toe pads
  • Perhaps a few more things

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