Evolpedal 3D Todo
For the next version update, I'm looking to cover some of the following:
- Simulation Speed: If it is workable, I will add in a method of increasing simulation speed/processing so that rounds go faster
- Letting the user switch between humanoid models and randomly-generated "block" models, as found in the original Evolpedal.
- Adding toes or toe pads
- Perhaps a few more things
Get Evolpedal 3D: Walking Evolution Simulation
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